Code Developers
Code Developers

Microsoft All-In-One Code Framework: A Developer's Painkiller - Busted Keyboard
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Facebook API Developers Guide $19.99 The Facebook API allows web developers to create Facebook applications and access Facebook data from other applications. Facebook API Developers Guide covers the use and implementation of the Facebook API what the key features are and how you can access them. You will learn, through practical examples, the main features of the Facebook API including an introduction to the API specific languages FQL and FBML. These examples are further supported by the introduction of other technologies like language libraries, relational database management systems, and XML. * Covers all key features of the Facebook API * Explains the API languages FQL and FBML * Teaches by example, with useful code and tips you can use in your own applications What you ll learn * Provides real language description of the API that s easy to understand * Presents multiple API examples that you can use in your own projects * Fills holes in the official documentation * Demonstrates integration with other technologies * Illustrates how adoption of social technical behavior shapes technology design * Shows that Facebook development is fun! Who is this book for?This book is for web developers wanting to learn how to leverage the API in their own applications or how to create bespoke applications in Facebook. |
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Objective-C for iPhone Developers $39.99 Essential Skills--Made Easy!. Create your own iPhone and Mac OS X applications with ease. Objective-C for iPhone Developers: A Beginner's Guide shows you how to use the Objective-C programming language, Apple's Foundation framework, the iPhone SDK, and the Xcode development environment. The first stop for aspiring iPhone developers, this hands-on guide teaches you how to create versatile, innovative, and marketable apps in no time. Real-world examples throughout the book correspond with downloadable Xcode projects and video tutorials so you can get started with your first app right away. Designed for Easy Learning: Key Skills & Concepts --Chapter-opening lists of specific skills covered in the chapter; Ask the Expert --Q&A sections filled with bonus information and helpful tips; Try This --Hands-on exercises that show you how to apply your skills; Notes --Extra information related to the topic being covered; Tips --Helpful reminders or alternative ways of doing things; Annotated Syntax --Example code with commentary that describes the programming techniques being illustrated. Ready-to-use code at www.mhprofessional.com/computingdownload and www.jamesabrannan.com |
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Functional Programming for Java Developers $16.99 Software development today is embracing functional programming (FP), whether it's for writing concurrent programs or for managing Big Data. Where does that leave Java developers? This concise book offers a pragmatic, approachable introduction to FP for Java developers or anyone who uses an object-oriented language. Dean Wampler, Java expert and author of Programming Scala (O'Reilly), shows you how to apply FP principles such as immutability, avoidance of side-effects, and higher-order functions to your Java code. Each chapter provides exercises to help you practice what you've learned. Once you grasp the benefits of functional programming, you’ll discover that it improves all of the code you write. Learn basic FP principles and apply them to object-oriented programming Discover how FP is more concise and modular than OOP Get useful FP lessons for your Java type design—such as avoiding nulls Design data structures and algorithms using functional programming principles Write concurrent programs using the Actor model and software transactional memory Use functional libraries and frameworks for Java—and learn where to go next to deepen your functional programming skills |
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VB .NET for Developers, Adobe Reader $31.99 This is the eBook version of the printed book. This book will smooth the transition to Visual Basic.NET and help developers understand the paradigm shift presented by the .NET Framework. Key differences between VB 6 and VB.NET will be highlighted in the code samples. |
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AI for Game Developers $29.95 Advances in 3D visualization and physics based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI. Fortunately, advanced AI game techniques are within the grasp of every game developer not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games. Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy to understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include: Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneously Basic pathfinding and waypoints, including an entire chapter devoted to the A pathfinding algorithm AI scripting Rule based AI: learn about variants other than fuzzy logic and finite state machines Basic probability Bayesian techniques Unlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you. By David M. Bourg, Glenn Seeman July 2004 ISBN: 0 596 00555 5 400 pages |
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QuickTime for .NET and COM Developers $77.95 At the heart of Apple's hugely popular iLife software suiteiMovie, iPhoto, iDVD, GarageBand, and iTunesis QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows. QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included. Part of the official Quicktime Developer Series , publishing the finest books on QuickTime in cooperation with Apple. * The first book on QuickTime for .NET and COM application and scripting developers * Written by one of the architects of Apple's QuickTime ActiveX/COM control * Offers numerous sample applications and code examples |
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Ajax for Web Application Developers $35.99 This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Reusable components and patterns for Ajax-driven applications Ajax is one of the latest and greatest ways to improve users’ online experience and create new and innovative web functionality. By allowing specific parts of a web page to be displayed without refreshing the entire page, Ajax significantly enhances the experience of web applications. It also lets web developers create intuitive and innovative interaction processes. Ajax for Web Application Developers provides the in-depth working knowledge of Ajax that web developers need to take their web applications to the next level. The book shows how to create an Ajax-driven web application from an object-oriented perspective, and it includes discussion of several useful Ajax design patterns. This detailed guide covers the creation of connections to a MySQL database with PHP 5 via a custom Ajax engine and shows how to gracefully format the response with CSS, JavaScript, and XHTML while keeping the data tightly secure. It also covers the use of four custom Ajax-enabled components in an application and how to create each of them from scratch. The final section of the book combines the individual code examples and techniques from earlier chapters of the book into one larger, Ajax-driven application–an internal web mail application that can be used in any user-based application, such as a community-based web application. Readers will learn not only how to create and use their own reusable Ajax components in this application but also how to connect their components to any future Ajax applications that they might build. Web Development/Ajax/JavaScript $34.99 USA / $43.99 CAN / £24.99 Net UK |
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ASP for Developers Course $219.95 LearnKey's ASP for Developers course teaches client and server side scripting using both VBScript and JavaScript. Expert Paul Litwin teaches you how to code Active Server Pages (ASP) and work with the ASP object model. Learn how to work with the HTML Document Object Model (DOM), Dynamic HTML (DHTML), and CSS style sheets. At the conclusion of this course, you'll be confident working with ASP and be able to build practical ASP solutions. Prerequisites: A basic understanding of web technologies and HTML is helpful. 5 Sessions – 15 Hours of Interactive Training Benefits Increase your earning potential with technical mastery and proficiency. Enhance employment opportunities with in demand web development knowledge. LearnKey courses let you move along at your own pace and gain new skills in a useful, productive manner. CD Bonus: Electronic Study Guide Included View Complete Course Index. System Requirements 500 Mhz (minimum) CD or DVD drive 64 MB RAM (128 MB if running XP) 130 MB available hard disk space Super VGA (800x600) or higher Windows 98 2nd Edition, ME, 2000, XP, or later 16 bit sound card |
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Hibernate: A Developers Notebook $18.95 By James Elliott May 2004 Series: ISBN: 0 596 00696 9 192 pages Do you enjoy writing software, except for the database code? Hibernate:A Developer's Notebook is for you. Database experts may enjoy fiddling with SQL, but you don't have to the rest of the application is the fun part. And even database experts dread the tedious plumbing and typographical spaghetti needed to put their SQL into a Java program. Hibernate: A Developers Notebook shows you how to use Hibernate to automate persistence: you write natural Java objects and some simple configuration files, and Hibernate automates all the interaction between your objects and the database. You don't even need to know the database is there, and you can change from one database to another simply by changing a few statements in a configuration file. Hibernate: A Developer's Notebook walks you through the ins and outs of using Hibernate, from installation and configuration, to complex associations and composite types. Two chapters explore ways to write sophisticated queries, which you can express either through a pure Java API, or with an SQL inspired, but object oriented, query language. Don't let that intimidate you though: one of the biggest surprises in working with Hibernate is that for many of the common real world application scenarios, you don't need an explicit query at all. |
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XML Net Developers Guide $49.95 Compete with the big players in today's E-commerce marketplace Electronic Data Interchange (EDI) has long been the standard for large business enterprises to communicate in the B2B marketplace. However, EDI is a difficult technology - the cost and support of EDI standards is often too much for a small or medium business enterprise to bear. To compete in the current E-commerce marketplace, many organizations are beginning to take an interest in the interoperability that exists between XML (Extensible Markup Language) and EDI. XML .NET Developers Guide is written for information technology professionals responsible for supporting data management in both small and large organizations. This book appeals to both individuals working with an existing EDI environment, and small to medium businesses looking to increase their market presence by competing with current EDI players using XML/EDI. XML/EDI is quickly becoming an industry standard, however there is a noticeable lack of quality reference material for programmers looking to adopt these standards. You can take it with you. The book comes with Syngress' revolutionary Wallet CD containing a printable HTML version of the book, all of the source code, and demo versions of popular XML/EDI translation tools Up to the minute web-based support with solutions@syngress.com |
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Ruby Developers Guide $51.95 An expert guide to Ruby, a popular new Object-Oriented Programming Language Ruby is quickly becoming a favourite among developers who need a simple, straight forward, portable programming language. Ruby is ideal for quick and easy object-oriented programming such as processing text files or performing system management. Having been compared with other programming languages such as Perl, Python, PCL, Java, Eiffel, and C++; Ruby is popular because of its straight forward syntax and transparent semantics. Using step-by-step examples and real world applications, the Ruby Developer's Guide is designed for programmers and developer's looking to embrace the object-oriented features and functionality of this robust programming language. Readers will learn how to develop, implement, organize and deploy applications using Ruby. Ruby is currently experiencing a rapid rise in popularity in the object-oriented programming community Readers receive up-to-the minute links, white papers, and analysis for two years at solutions@syngress.com Comes with a wallet-sized CD containing a printable HTML version of the book, all of the source code examples and demos of popular Ruby third-party programming tools and applications |
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Grid Computing for Developers, 1st Edition $49.95 Many industry analysts believe that grid computing will be the next big technology wave. It is so promising that major technology companies such as IBM, Microsoft, Oracle, and Sun are allocating significant resources for grid research and development. Grid Computing for Developers explores the evolution of grid computing from the early distributed computing paradigm to the modern grid environments. Most of today's grid environments will be examined including OGSA, Resource Managers, and MPI. The book also explores today's de-facto standards for grid computing including a comprehensive guide to the Globus Toolkit for developers covering installation, system administration, development guides for grid services, open grid services architectures for OGSI and OGSA-DAI, commodity grid kits for Java, Perl, and OGSA-C, and performance evaluation tests. A significant amount of source code samples accompany each chapter. Grid Computing for Developers is an ideal resource for computer scientists and researchers, graduate students, and IT professionals looking to further expand their grid computing skills. |
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Beginning iPad Development for iPhone Developers $39.99 It's in magazines and newspapers, it's on television and radio, it's on busses and billboards and pretty much everywhere you look (except for Apple stores, where it's likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing.Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you'll find them presented with the same easy-to-follow style and thorough coverage you've come to expect from titles like Beginning iPhone 3 Development - everything an aspiring iPad developer needs to know to create great apps. Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You'll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store. What you'll learn * How to design app interfaces optimized for the iPad by taking advantage of new UIKit features such as Popovers, Split View Controllers, and new Modal Views. * How to utilize new graphics functionality, Core Text, Document Sharing, and advanced input methods to build powerful productivity solutions. * How to embrace the iPad's superior media capabilities with its new video and display options. * How to convert an existing iPhone project into a stand-alone iPad app or a Universal app for both iPhone and iPad users. Who this book is for This book is for all iPhone app developers who want to leverage their skills to create professional apps for the iPad. It includes extensive example projects and the complete source code for Dudel, a full-fledged drawing app for the iPad. Developing iOS 4 Apps?. Since many of the new features in iOS 3.2 are also present in iOS 4, this is one of the first books available in print that extensively covers several of the new APIs that iPhone developers are also eager to learn for creating iOS 4-optimized apps. Table of Contents * Welcome to the Paradigm Shift * Getting Started with iPad Development * Exploring the iPhone SDK's New iPad Features * New Graphics Functionality * Using Core Text * Popovers * Video and Display * Split Views and Modal Modes * New Input Methods * Working with Documents * From iPhone to iPad * Additional Resources for iPad Development |
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The Essential Guide to Processing for Flash Developers $49.99 Processing is a open source project that bridges the gap between programming and art. Its simplicity and power appeal to non-coders and old-hands alike. As a Flash developer, you already have a firm grasp of basic programming principles and an understanding of creating and controlling visuals through code. This book uses your existing knowledge as a springboard to learning Processing and harnessing the extra creative power and control that it offers, both on and off the web. The Essential Guide to Processing for Flash Developers takes a hands-on approach to learning Processing that builds upon your familiarity with Flash, and your experience with the ActionScript language and object-oriented programming concepts. The book offers a full series of Processing projects, structured to allow less experienced coders to get up to speed quickly, while leaving room for more experienced programmers to take the initial project concepts and build more complex applications. |
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Professional Silverlight 2 for ASP.NET Developers $49.99 Our overarching goal in writing this book was to give ASP.NET developers the power to quickly and easily create visually stunning Internet applications, coupled with rich interactivity to fully immerse the user in a new online experience. Silverlight gives you everything you need to do just this, and in serious style!. As well as taking you through each feature that ships with Silverlight, this book will make sure you’re able to debug, troubleshoot, and performance-tune your Silverlight applications, as well as seamlessly hook into your existing ASP.NET architecture and code base. This book is aimed at .NET developers and architects who want to quickly get up to speed with all that Silverlight 2 has to offer. As well as covering the breadth of features that Silverlight 2 provides, this book makes a point of demonstrating where necessary how the particular feature can be integrated tightly with the ASP.NET host application. An example is in Chapter 7, where the ASP.NET Profile service is utilized directly from within Silverlight to obtain user-specific data. It’s fair to say that although this book is aimed at ASP.NET developers, it covers all of the salient features of Silverlight 2 to the degree that it’s a useful programming resource for developers not using ASP.NET also. If you’re fresh to .NET development, however, you might want to check out a beginning .NET book first, to help you overcome the syntax and set-up queries when learning a new language. Otherwise, take a deep breath and dive in!. This book covers the full feature set of Silverlight 2, diving into each of the subject areas to give depth and breadth coverage. As well as teaching you about the component parts of the Silverlight API, the book also covers debugging, troubleshooting, and performance-tuning your Silverlight applications, arming you with all the skills and knowledge you’ll need to create advanced Silverlight-based applications in record time. Importantly, this book covers the integration points between ASP.NET and Silverlight, taking you through the different techniques you can use to seamlessly augment your existing or new ASP.NET web sites with the power of Silverlight. If you want to program in Silverlight and potentially use ASP.NET as the host, then this book covers it all. The book is split into two distinct parts. Part I is titled “Silverlight Fundamentals for ASP.NET Developers,” and Part II is titled “Developing ASP.NET Applications with Silverlight.” Part I is intended to give you grounding in what Silverlight is as a technology and how it fits into the Web-based landscape. The component pieces of a Silverlight application are also laid out at a high level, and any knowledge required before putting an application together is explained. Part II is written to give you depth of knowledge across the Silverlight feature-set and show you how to leverage the power of both Silverlight and ASP.NET to create co |
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Data Structures and Algorithms for Game Developers $54.99 Data structures and algorithms are used in every application written, and with the complexity of 3D virtual worlds and game environments growing every year, the need to manage this data efficiently is critical for programmers of all levels. For game development, the way data is managed, stored, and manipulated is critical to a games performance effectiveness and efficiency. So to be successful as a game programmer, you have to know how to create data structures and write algorithms for maximum performance. Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development. This book provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game developers how to create data structures and write algorithms using C++. All key features of C++ are also covered, especially those related to game development. The book also presents practical alternative options in C++ where applicable, such as using C++s STL in professional applications instead of implementing custom routines. Additionally, a demo application is included in each chapter focusing on the data structure and/or algorithms presented in that chapter. The book covers many modern topics that game and graphics programmers must know to be successful, including geometry management techniques, and data structures and algorithms such as KD-Trees, Binary Space Partitioning Trees, Sphere Trees, etc The code written in this book is not dependent on any specific hardware or operating system so it will be useful across different systems, and every chapter ends with questions, exercises, and challenges for the reader to complete in order to help them better understand and apply what they learn. |
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.NET Mobile Web Developers Guide $51.95 Introducing Microsoft's flagship wireless development tool The .NET Mobile Web Developer's Guide will provide readers with a solid guide to developing mobile applications using Microsoft technologies. The focus of this book is on using ASP.NET and the .NET mobile SDK. It provides an introduction to the .NET platform and goes into moderate details on ASP.NET to allow readers to start developing ASP.NET applications. In addition, this book will give the readers the insight to use the various Microsoft technologies for developing mobile applications. This book assumes the readers have experience in developing web applications and are familiar with any one of the server-side technologies like ASP, JSP or PHP. The first book available on Microsoft's cornerstone wireless development tool Best selling, high profile authors. Wei Meng Lee and Shelley Powers are frequent speakers at all of the major developer conferences have previously authored best selling books for O'Reilly & Associates, Wrox Press, SAMS and Que Comes with wallet-sized CD containing a printable HTML version of the book, all of the source code examples and demos of popular ASP .NET and .NET Mobile programming tools Comprehensive Coverage of the .NET Mobile SDK and ASP.NET for Mobile Web developers |
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Crystal Reports XI for Developers [With CD-ROM] $44.95 Crystal Reports XI is a powerful software tool for turning raw data into corporate decision making information. End users and developers alike use Crystal Reports to extract and format information, and with over 9 million licenses shipped, Crystal Reports is one of the most popular packages for corporate reporting. This book provides a solid introduction for any report or application developer just getting started. Using this practical guide, they will learn to create presentation quality reports from a variety of data sources and how to add the advanced features developers need, such as subreports, cross tabs, charts, geographic maps, and more. Developers will also learn to create simple to complex reports with the formatting and organization techniques presented in the book, and how to add filtering and summaries to crunch millions of rows of data into a concise and meaningful format. Crystal Reports XI for Developers is filled with step by step essentials and real world examples that teach developers how to take full advantage of Crystal Report's key features to create information rich, quality reports from their own data. KEY FEATURES: Teaches Crystal Reports from a developer's perspective, from creating the first report and adding advanced formatting features to analyzing the report data and the code behind the report and expressions Provides clear and easy to understand instruction, leveraging developers experience and knowledge with other desktop applications developers need, including subreports, cross tabs, charts, geographic maps, drawing objects Discusses the various methods and issues with deployment and integration on various platforms such as Visual Studio .NET, ASP.NET, Java, and JSP Includes a companion CD ROM with all of the source code, sample reports, and figures from the book Does not include Crystal Reports software. |
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Professional Eclipse 3 for Java Developers $50 Step-by-step guide that introduces novices to using all major features of Eclipse 3; Eclipse is an open source extensible integrated development environment (IDE) that helps Java programmers build best-of-breed integrated tools covering the whole software lifecycle-from conceptual modeling to deployment; Eclipse is fast becoming the development platform of choice for the Java community; Packed with code-rich, real-world examples that show programmers how to speed up the development of applications by reusing and extending existing Eclipse components; Describes SWT and JFace (Eclipse's alternative to the Java AWT and Swing) and demonstrates them in practice in a JavaLayer based MP3 player; Shows how Eclipse can be used as a tool platform and application framework |


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