Coding Flash

Coding Flash
Coding Flash

how to code flash animations and games

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Flash Builder and Flash Catalyst


Flash Builder and Flash Catalyst


$44.99


The Flash Platform is changing. Flash Builder and Flash Catalyst have brought a new separation of design and coding to web development that enables a much more efficient and streamlined workflow. For designers and developers used to the close confines of Flash, this is a hugely liberating but at first alien concept. This book teaches you the new workflow for the Flash platform. It gives an overview of the technologies involved and provides you with real-world project examples and best-practice guidelines to get from design to implementation with the tools at hand. * Includes many examples* Focuses on real-world situations* Covers designer and developer workflowWhat you'll learn* Use the new workflow from design to implementation.* Learn best practices for Flex development.* Determine the right tools for the job.* Gain basic knowledge of Flash Catalyst.* Gain basic knowledge of Flash Builder 4.Who this book is for This book is intended for people that want to understand how design and development are brought closer together with Flash Catalyst and Flash Builder 4.Although it can be quite helpful to already have some basic knowledge of Flex, the book will provide you with an overview of the main features and lots of coding examples that are explained in detail.

In A Flash


In A Flash


$10.46


In A Flash

Flash


Flash


$10


Flash

Coding


Coding


$20.73


No Synopsis Available

VLSI Design for Video Coding


VLSI Design for Video Coding


$129


VLSI Design for Video Coding

Adobe Flash CS4 Advanced - 8 Hrs  1 DVD


Adobe Flash CS4 Advanced - 8 Hrs 1 DVD


$65.99


With Total Training for Adobe Flash CS4 Professional: Advanced you'll take your skills to the next level by learning advanced design and coding techniques to create stunning

Flash Mobile


Flash Mobile


$44.95


Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments. *Publication within weeks of Adobe's release of the Android packaging utilities *Full-color illustrations of UI and design implementations *Companion website with tutorial media and author forum

Foundation Flash CS5 for Designers


Foundation Flash CS5 for Designers


$39.99


Flash is one of the most engaging, innovative, and versatile technologies available - allowing the creation of anything from animated banners and simple cartoons to Rich Internet Applications, interactive videos, and dynamic user interfaces for web sites, kiosks, devices, or DVDs. The possibilities are endless, and now it just got better. Flash CS5 boasts a host of new features, including better support for mobile devices, a whole new animation engine enabling full manipulation of tweens and paths, custom easing, improved inverse kinematics, a revamped timeline, built-in 3D, and much more. This book is all you'll need to learn Flash CS5 from the ground up. If you already have Flash experience, this book will allow you to quickly catch up on all the cool new features. Flash experts Tom Green and Tiago Dias guide you step-by-step through all facets of Flash CS5, keeping the emphasis firmly on good design techniques that you use in your own projects. * Learn Flash design from the ground up, or just get to grips with the new features, with a series of step-by-step tutorials. * Provides an easy introduction to ActionScript 3.0 coding, but the focus is mainly kept on design. * Learn from the experts - written by renowned Flash designers Tom Green and Tiago Dias. What you'll learn * The ins and outs of the Flash CS5 interface * How to use all of Flash CS5's essential features, such as text, graphics, and animation * How to use video and sound effectively in Flash * How to create a mobile application * The fundamentals of Flash CS5's new animation and timeline features * The basics of ActionScript 3.0 * How to populate a Flash movie with dynamic data such as XML. Who this book is for This book is for both beginners who want a solid grounding in Flash CS5, and designers with previous Flash experience, who want to get up to speed with the new features. Table of Contents * Learning the Flash Professional CS5 Interface * Graphics in Flash CS5 * Symbols and Libraries * ActionScript Basics * Audio in Flash CS5 * Text * Animation * Animation, Part 2 * Flash has a Third Dimension * Video * Building Interfaces with the UI Components * XML (Dynamic Data) * CSS * Building Stuff * Optimizing and Publishing Flash Movies

Medical Insurance in a Flash! An Interactive, Flash-Card Approach


Medical Insurance in a Flash! An Interactive, Flash-Card Approach


$30


Mastering medical insurance and coding made fun and simple. This easy-to-follow, traditional approach meets the needs of all learning styles with a visually rich text, CoderPlus interactive software on the bonus CD-ROM, and a wealth of learning tools online.

Network Coding


Network Coding


$62


Unified overview of the theory, applications, challenges and future directions of network coding for graduate students, researchers and practitioners.

Creating HTML5 Animations with Flash and Wallaby


Creating HTML5 Animations with Flash and Wallaby


$12.99


Creating standards-compliant animations for the Web just got a lot easier. With this concise guide, you’ll learn how to convert Flash animations into HTML5, using Wallaby—the experimental tool from Adobe. Wallaby makes Flash content available for devices that don't support Flash runtimes, including the iPhone and iPad. Developing HTML5 animations is time-consuming with all the coding required. This book shows you how to create compelling content for HTML5 environments with relative ease, whether you know Flash or not. After a quick introduction to simple animation building with Flash, you'll learn how Wallaby helps you convert those animations into HTML5 code. Learn how to create a simple Flash animation, using Flash Professional CS5 Become familiar with the Flash Library, Stage drawing canvas, and animation Timeline Take the right approach to building a complex Flash animation for HTML5 Get performance tips to optimize animations for desktops and mobile devices Use simple JavaScript and CSS code to place the Wallaby animation in a web page Add interactivity to your HTML5 animation with jQuery

Audio Coding


Audio Coding


$179


"Audio Coding: Theory and Applications" provides succinct coverage of audio coding technologies that are widely used in modern audio coding standards. Delivered from the perspective of an engineer, this book articulates how signal processing is used in the context of audio coding. It presents a detailed treatment of contemporary audio coding technologies and then uses the DRA audio coding standard as a practical example to illustrate how numerous technologies are integrated into a fully-fledged audio coding algorithm. Drawing upon years of practical experience and using numerous examples and illustrations Dr. Yuli You, gives a description of practical audio coding technologies including: designing high-performance algorithms that can be readily implemented on fixed-point or integer microprocessors; how to properly implement an audio decoder on various microprocessors. Transient detection and adaptation of time-frequency resolution of subband filters; and, Psychoacoustic models and optimal bit allocation."Audio Coding: Theory and Applications" will be a valuable reference book for engineers in the consumer electronics industry, as well as students and researchers in electrical engineering.

Coding Theory


Coding Theory


$130


One of the most important key technologies for digital communication systems as well as storage media is coding theory. It provides a means to transmit information across time and space over noisy and unreliable communication channels. Coding Theory: Algorithms, Architectures and Applications provides a concise overview of channel coding theory and practice, as well as the accompanying signal processing architectures. The book is unique in presenting algorithms, architectures, and applications of coding theory in a unified framework. It covers the basics of coding theory before moving on to discuss algebraic linear block and cyclic codes, turbo codes and low density parity check codes and space-time codes. Coding Theory provides algorithms and architectures used for implementing coding and decoding strategies as well as coding schemes used in practice especially in communication systems. Feature of the book include:.:; Unique presentation-like style for summarising main aspects; Practical issues for implementation of coding techniques; Sound theoretical approach to practical, relevant coding methodologies; Covers standard coding schemes such as block and convolutional codes, coding schemes such as Turbo and LDPC codes, and space time codes currently in research, all covered in a common framework with respect to their applications. This book is ideal for postgraduate and undergraduate students of communication and information engineering, as well as computer science students. It will also be of use to engineers working in the industry who want to know more about the theoretical basics of coding theory and their application in currently relevant communication systems

ActionScript for Flash MX: The Definitive Guide


ActionScript for Flash MX: The Definitive Guide


$43.99


Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide , Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component development using movie clip subclasses, local data storage, accessibility features, and much more. And ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of this language. Author Colin Moock, one of the most universally respected developers in the Flash community, has added hundreds of new code examples to show new Flash MX techniques in the real world: how to draw circles, save data to disk, convert arrays to onscreen tables, create reusable components, and preload variables, XML, and sounds. The book's language reference alone has nearly doubled from the first edition, with more than 250 new classes, objects, methods, and properties. You'll find exhaustive coverage of dozens of undocumented, under-documented, and mis-documented features. Along with the new material, Colin Moock has meticulously revised the entire text to conform to Flash MX best-coding practices. In particular, objected-oriented programming and the new event model get special attention in light of changes to Flash MX ActionScript. From sending data between two movies to creating getter/setter properties, the new edition of this book demystifies the often-confusing new features of Flash MX, giving developers easy access to its powerful new capabilities. ActionScript for Flash MX: The Definitive Guide is structured so non-programmers can learn how to use ActionScript and programmers can take their skills to new heights. If you are in the market to really learn about the hows and whys of ActionScript, then this is the book for you.


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